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I have been using blender for about 2 years but I'm thinking of moving onto another software as blender isn't really industry standard in the game dev industry. I'm fine with pirating as I'm not going to use the software for anything beside practice so the price doesn't really matter to me.

Thanks in advance
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>another software thread
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Milkshape 3d is massively underrated
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cinema 4d or maya
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>>634218
What do you want to do? Answer this question first then decide. Maya for animation, Houdini for FX etc.
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>>634269

I want to be a game artist so animation, so I should go with maya? But I also heard 3ds max is really good for this stuff
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>>634301
maya is better for animation. 3ds max is okay, but it's better for modelling. tbqh though, i recommend that you ignore any advice you get and just try out different software packages. ultimately, whatever you're personally comfortable with is going to be the most important factor.

you can get autodesk software for free with a student licence.
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>>634218
Great and hideous things have been done in all 3D packages. See what works best for you.




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