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File: 32523525.jpg (74 KB, 1280x720)
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This thing is unironically stronger than people think
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>>631170
Looks like the shit I cobbled up in Organica 22 Years ago. Next.
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File: orangeguy.png (69 KB, 686x644)
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>>631170
I finally made something in this meme software, now how do I rig this baby up in Blender?
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>>631170
Yes really impressive how you can cobble a bunch of shit together and make a completely useless unusable model.
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>>631196
That's freaky, dude. I don't care what it takes, get that sucker in blender and render it with horror lighting.

>>631199
>Implying everything has to be rigged and have good topology and you can't make a model for the sake of making a model.

>Also, "useless unusable."
Kek
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>>631199
>>631367
Keep in mind that this is 4chan. People here can't fathom making art for any purpose that doesn't involve video games or chinese cartoons or furry porn or some combination of the three
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>>631170
The 3D viewer is actually pretty damn awesome. my pipeline usually ends with textures coming out of Substance Painter, which supports a GLTF export that has everything nicely packed into a single GLB that easily opens in the windows 3D viewer.
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>>631369
What is the purpose of art? What is "art"? Most modern "art" I outside the digital field is horrible and repulsive, bordering on insulting the intelligence of its viewers. On the other hand, most digital "art" is just meaningless kitsch or disposable trash.

It all drowns in visual noise.




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