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File: Untitled-2.png (28 KB, 1485x577)
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I want to model a tunnel cover, looking like pictured. Right now I only have the footprint and need to create the mound, but without lifting the edges. Any idea how to do this relatively painlessly? I also tried Meshmixer, but that isn't very accurate.
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Either Proportional Editing or Sculpting. The first option would be easiest.
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File: 1482484197275.jpg (48 KB, 798x809)
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>>629793
Thanks, I'll try.
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>>629787
https://youtu.be/ytWz0qVvBZ0




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