>he stills uses offline render
....as is tradition.
Fucking millennials, man.
>>629458Look at those noses, their child is going to be a mega-kike
My school doesnt provide a render farm. Any way to get around it? Ive just been using foxrenderfarm as an alternative with fake emails.
>>629580Just type up render farm and check them out.Heres an example onehttps://www.pixelplow.net/what-is-pixel-plow/Or buy a used dual xeon/Threadripper PC.
Yeah I don't have an income so that's not an option
aight ima be real wiyou cheif, garage.farm is my render farm. They hook you up with 20 starter credits, and they give you a fully automated plugin for modo/maya that sends it up. Low priority is about 30cents each render. Im still on my starter credits. If your really broke, maybe you should just render overnight? Turn off GI, turn up antialiasing. If your a gamer you could try redshift or octane, its supposed to be way faster, but my gpu is trash so its not faster for me.>Maximum poverty>Bring model into unreal for rendering>Screenshots in unreal engine>compile 3,000 frames in premier
>>629966You may be currently poor, but, by using Unreal to showcase your work, you already are above Marmoset Toolfags.
>>629966What gpu are you using?
>/3/ thinks offline means off the internet>Rendering can be split into two main categories: real-time rendering (also known as online rendering), and pre-rendering (also called offline rendering).
>he wants to achieve way better quality with way less work What a fag am I right
>>630021>implying most Marmoset users actually need a complex real-time engine like Unreal to showcase or test their work...