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How do I get a non garbage 3D artist that doesn't ask too much money?
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>>628846
you become that artist
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How do I get non garbage 3D client that doesn't pay too little money?
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>>628846
seriously, op. >>628847 is right. The only way to get quality 3D work done for cheap is to do it yourself (which is basically impossible until you have at least a year or two of experience) or have friends who are 3D artists and feel interested enough in your project to help you with it.

if you expect to find highly skilled strangers who will do good work for cheap, you're going to be disappointed.
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>>628849
This is true for EVERYTHING in life, btw: 2D art, programming, web design, product design, fabrication, construction, etc.

If you want quality, you either do it yourself, you have connections to people who can do it, or you pay a premium. That's how the world works.
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You get lucky. You search around. You make a few hiring mistakes and learn from them. I started hiring folks from Fiverr. First one included copyright content. Had to get a 'refund' which was just Fiverr credit. Knew not to fuck with countries or people who might not give a shit about copyright. Eventually found someone new to fiverr who needed positive scores so he was happy to go out of his way for me. He still does contract work for me outside of Fiverr now and for more money. Same thing is happening for me on upwork right now. Found a new guy on there to do my 3d model, texture and a few physical attributes for 55$ a model because he needs the positive scores.
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>>628852
P.s. or you do it yourself. Turns out, I'm better at management, so I just hire people to do stuff now. But I would definitely suggest learning the software and technical side of modeling so you know how to order stuff.
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all the really good ones like in indieartists or deviant art cost a fortune. there is no way around this honestly.

if you are serious about quality then save about 500$ and pay for quality work
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>>628846
>why do people that know what they are doing ask more for their service than people that don't
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>>628846
you have to put the time in and focus on certain areas and gamble if that area will lead to more dollars than getting better at other areas
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Pay them enough money.
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>>628846

pajeet
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>>628846
as others have stated, higher quality work == higher cost. This isn't rocket science.
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>>629952
>==
You are confusing me
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>>629960
>assert!(higher_quality_work() == higher_cost());
Fixed that for him.
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>>630023
r u a hacker
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>>630164
Yes. Now, give me your Buttcoins or your daughter will be blacked. And don't even think of calling the cyberpolice, punk.
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>>628848
lmao
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>>628846
Start with free work then go up slowly




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