[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Search] [Home]
Board
Settings Home
/3/ - 3DCG



Thread archived.
You cannot reply anymore.



File: Chips1.jpg (292 KB, 2197x1463)
292 KB
292 KB JPG
Whats up with the jobs in the game industry?

Why is there a job for lighting? Like seriously wtf there are 5 buttons to press for that. Why can't the devs do this themselves?

Why is there a job for social dialog?

Why are there pointless jobs in this industry?
>>
the tech field in general have a very poor human resource management. mostly because people like to work with their friends
>>
>>627078
oh and also, lightning artist is not pointless. some of them also make props and nice to have someone that knows how to do it right.
how many shitty lit renders have you seen so far? that's because lightning takes skill
>>
>>627080
lighting has no "skill" required. Literally play around with the strength slider and transform it around.
>>
>>627081
that's not true. Would you say the same thing on a film set? Everyone has their role. There is no such thing as a useless roll.
>>
>>627087
nah real life lighting is actually hard, but in 3d engine fuck no.
>>
Lol what a fucking moron
>>
>>627088
You have no clue what you're talking about.
>>
>>627081
How about you shut them up by showing them some lighting renders you did?
>>
>>627075
this is /3/ not /gamedev/. fuck off and go play with your marios somewhere else, kid
>>
>>627081
I wouldn't hire you. I want someone who knows how to use proper lighting in my enviroments. If you think it's just playing with sliders and the transform tool then you're a brainlet.
>>
>>627075
>being this ignorant
>>627081
If you really think that's all there is to lighting, you shouldn't be even thinking about lighting. There's so much more to it. Making sure scenes are well-lit and expose what the director wants the viewer to see, having contrasted colours in lighting for better effect, basic studio lighting techniques like rim lights and soft shadows, yadda yadda. It's far from "uhhhh this light too big for this scene".
>>627088
It only becomes easier in 3D because you don't have to physically move enormous lights around, you don't have to care about light intensity limitations, you don't have to care about getting the correct bulb with the correct temperature/colour. Otherwise, you still need to know how to set up your lights in a scene so things look good.

And why do you think people skilled in social dialogue are "pointless"? They're the negotiators. They talk it out with other studios and even governments to make sure things go smoothly and you aren't doing anything illegal.

You have to realise, none of these jobs are pointless. A real pointless job would be to be asked to sit in a chair and do nothing. These jobs exist so things can get done faster (provided everyone does their job). They exist so _you_ don't have to do them. The less things you have to worry about, the more you can focus on your actual task.
>>
>>627075
>Whats up with the jobs in the game industry?
Not /3/ related.
>Why is there a job for lighting?
You're an idiot.
>Why is there a job for social dialog?
Not /3/ related.
>Why are there pointless jobs in this industry?
Why are their pointless threads on this board?
>>
no pointless job would be the HR
>>
>>627075
>Why is there a job for lighting? Like seriously wtf there are 5 buttons to press for that. Why can't the devs do this themselves?
i just died a little inside
>>
>>627075
>Whats up with the jobs in the game industry?

Maybe this board should stop circlejerking over how much they don't like Blender, and start bullying the fags who come in because they wanna make video games and think that's all there is to 3d art
>>
>>627129
Found a guy who was tasked with removing hair from some superhero's upper lip. I envy your skills and would kill to work on some serious projects like Marvel and DC flicks.
>>
>>627164
It's a big part of 3D so I don't see the problem here.
>>
>>627164
To be fair gamers can be happy with something like Minecraft or roblox. Maybe this guy is right, game dev is a totally different field. Game specific jobs:

The loot box guy
The guy who convinces the government loot boxes are not gambling
the guy who writes the non disclosure agreement at the start of the game so they don’t get sued
The guy who programs the in game real world currency store


I could go on
>>
>>627075
Diversity officer
Anyone in HR
CEO 10k days

lighting is actually a skill
>>
>>627088
>t. never played a video game or literally two-digit IQ
>>
>Why is there a job for lighting?

Let's see your impeccably lit UE4 demo then.
>>
File: Y9vaJ4n.jpg (142 KB, 1920x1042)
142 KB
142 KB JPG
>Why is there a job for lighting
>nah real life lighting is actually hard, but in 3d engine fuck no.

This is why your games will always look like attached picture
>>
>>627584
>rebuilding light caches
>literally, one button
>difficult
>>
>>627586
confirmed retard
>>
>>627586
>>627075
I know these are troll posts, but I don't even understand the premise here. In what sort of software do you find "five buttons" for lighting?

I get that the point was to make people rage about how lighting is actually a difficult thing to do, so mission accomplished I guess ... but a good troll is usually based on something with some amount of truth. Any software I've ever touched has a billion different settings and "buttons" for lighting.

Saying "lighting is easy, there are just five buttons" is like saying "modeling is easy, you just press the sphere primitive button." It doesn't make much sense.
>>
File: 000000.png (806 KB, 1051x543)
806 KB
806 KB PNG
>>627642
>modeling is easy, you just press the sphere primitive button.
in a sense you could apply it for pubg which every asset is bought from the marketplace

fuck the other retards tho
>>
>>627081
>Literally
the exact moment you know to stop reading a retard's post because you know they're underage mentally if not physically




Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.