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File: 703774898_1280.jpg (85 KB, 1280x720)
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looks like some next level shit.

Time Based Sculpting system for maya
https://vimeo.com/user11862366
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>>626826
Nothing zbrush doesnt already offer with imm brushes. You can also modify the brushes project strength if you really want it to blend into your mesh like that.
Looks cool but I cant imagine having to retopologize it after.
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My problem is with how often it will crash compared to zb
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>>626829
It's a step in the right direction, and if it turns out to be a good, stable addition to its existing toolset maybe artists will push Autodesk to update quaddraw.
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>>626826
looks neat
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The less I have to use zBrush the better, but this isn't going to do much to alleviate that.
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I bet that guy is just boosting career
Nobody is dumb enough to waste effort seriously competing with zbrush mudbox 3dc etc
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>>626826
when will Maya 2019 finally be out
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>>626898

Around september I'd say.
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>>626875
>I bet that guy is just boosting career

Nothing wrong with that either, as a proof of concept its impressive and autodesk should hire him

But anyone expecting a standalone plugin developed by this guy is in cuckoo land
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>>626951
I didnt say its a bad thing. very impressive display of api knowledge actually, especially for one guy
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>>627020
But he could have used blender which is free




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