looks like some next level shit.Time Based Sculpting system for mayahttps://vimeo.com/user11862366
>>626826Nothing zbrush doesnt already offer with imm brushes. You can also modify the brushes project strength if you really want it to blend into your mesh like that. Looks cool but I cant imagine having to retopologize it after.
My problem is with how often it will crash compared to zb
>>626829It's a step in the right direction, and if it turns out to be a good, stable addition to its existing toolset maybe artists will push Autodesk to update quaddraw.
The less I have to use zBrush the better, but this isn't going to do much to alleviate that.
I bet that guy is just boosting careerNobody is dumb enough to waste effort seriously competing with zbrush mudbox 3dc etc
>>626826when will Maya 2019 finally be out
>>626898Around september I'd say.
>>626875>I bet that guy is just boosting careerNothing wrong with that either, as a proof of concept its impressive and autodesk should hire himBut anyone expecting a standalone plugin developed by this guy is in cuckoo land
>>626951I didnt say its a bad thing. very impressive display of api knowledge actually, especially for one guy
>>627020But he could have used blender which is free