[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Search] [Home]
Board
Settings Home
/3/ - 3DCG



Thread archived.
You cannot reply anymore.



File: 1504732470517.jpg (402 KB, 1920x1080)
402 KB
402 KB JPG
2012 was the year. Softimage was still big, I was grinding tuts every night.

RIP
>>
I loved the interface, this software was used to produce all of my favourite games (and arguably the best games). I miss the PS2 era. I'm using Maya now. It's fine when it doesn't crash, but I'm afraid autodesk will kill it someday too.

I can't believe nobody came up with an almost identical software, that could have been an amazing open source project.
>>
AHAHAHA

also autodesk is the 1990s microsoft that made it
>>
>>625245

>I can't believe nobody came up with an almost identical software, that could have been an amazing open source project.

Uh, bait?




Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.