[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Search] [Home]
Board
Settings Home
/3/ - 3DCG



Thread archived.
You cannot reply anymore.



File: rock.png (23 KB, 401x373)
23 KB
23 KB PNG
Hi /3/,
I've just gotten into Maya LT and I've picked up some of the basics through a few tutorials, but I've hit the point where anything more useful (and actually educational) is behind a paywall. The problem is that I have no real way of seeing which is best or which is value for money.

What do you suggest? I'm ok with spending a little bit of money, and books are also ok, but they hit the same problem, I have no idea which is best. Give me your online tutorial/book suggestions.

Basically at the level I'm at, I can make a basic model from primitives, and make a basic UV map, but I want a solid resource to learn the ins and outs of more complicated stuff.
>>
>>625217
>I want a solid resource to learn the ins and outs of more complicated stuff.
You could get a two years indie subscription for Houdini and study like a madman for that long. It would cost you, in money, about the same that Maya LT does, but no one can estimate how much you may end up paying in terms of your own sanity.

One thing is for sure, if you succeed, you'll rock.
>>
>>625233
PS. You can test the waters with Houdini Apprentice, and learn it all without paying a dime.
>>
>>625217
>>625233
Crap, I realized you were asking for tutorials, not software. Apologies, my lack of sleep fucked me up.

For tutorials, search those about Maya (and modeling in general) from the Gnomon Workshop. They tend to be of good to very good quality.

This one, for example, is good and targeted at the somewhat beginner: https://www.thegnomonworkshop.com/tutorials/introduction-to-maya-2017, though it assumes an understanding of proper topology techniques.
>>
>>625217
>>625235
And if you find the price out of your range, well, there are places with "special" prices, if you know what I mean.
>>
>>625236
hehe
>>
>>625235
Thanks! I've got Maya LT from the "special" places, so thanks for pointing me in the direction of these Gnomon Workshops. Appreciate it!
>>
>>625497
>I've got Maya LT from the "special" places
What's stopping you from getting the full Maya, then? LT is just a crippled Maya.

You can get the full Maya legally even, by following the educational route. They don't check your application, as long as you say you are studying, even just on your own.




Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.