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Hi, I'm thinking about starting with Character Modeling, but I have a few doubts...
1 - Which one is better? Poly modeling or Box modeling?
2 - Sculpting first then retopo it later is better? I don't have a graphic table yet, but I already bought one and it's on the way.
3 - I should always model with reference?
4 - Should I learn how to draw characters as well?
5 - Is it better to start with cartoon characters as they seems easier (Like Pic related) or just go straight to learn realistic characters?
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>>624027
Use the fucking Question Thread next time you retarded pile of feces.
Or how about lurk some more and read some stuff yourself, without asking for hand holding.
This is basic shit every fucking noob asks, its fucking boring to answer the same shit every-time because all fucking noobs are retarded and can't read shit for themselves.

1. Spline modelling
2. No try retopo first, then sculpt
3. No - never. If you can't replicate it from memory you are fucked.
4. waste of time
5. whatever you like
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>>624032
>its fucking boring to answer the same shit every-time
>Proceeds to answers everything anyway just be a good boy next time and just answer my questions without whining
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>>624032
literally dont listen to any of his advice except maybe 5
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>>624027
hi
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>>624045
Kek, you're right he did "answer" your questions.

>>624046
Stop spoiling the joke you fag




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