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Hello everyone, I am currently looking for someone who is skilled with creating 3d artwork/3d modeling/digital art in the fluid esqe paint style and cartoon-esqe based tech diagrams to assist me with a project I am working on. I will provide examples down below.

Example 1, water paint artwork: https://iron-harvest.com/gallery
Example 2, tech diagram artwork: https://www.google.ca/search?q=red+alert+2+artwork&source=lnms&tbm=isch&sa=X&ved=0ahUKEwiLstGdrJDbAhUFKGMKHUAyCZYQ_AUICigB&biw=1523&bih=754#imgrc=cGV2vjf8kY-hqM:

The 3d artwork example is the image I have attached to this post.

For those wondering, the project is to create the most fun, INTELLECTUALLY focused RTS video game, that will have been released within a decade if not more.
Lasses and lads, this game will heavy influences from things like Red Alert 2, Risk, Dawn of War, Warcraft and Universe At War. It will be real time based battle wise, with an overview tile based map which contain different continents, with which there will be different provinces of which the battles will take place on. Conquering them and capturing these provinces will expand your access to resource/population/scientific research/military bonuses. The in game battles, much like Dawn of War: Soul Storm, will have each map be different, varied, and its own personal lore, backstory and history, based heavily on real life historical value. There will be initially four factions, with more to come post-release.

The artstyle and theme will be what I call the 35/35/30 percent rule: 35% Realistic / 35% "Dark Fiction" / 30% Cartoony.

By the way....how does the idea of "Cossack Kodiak Calvary" for the Soviet faction, sound to you? Side weapon: Molotov launcher. Every Cossack needs his vodka, after all.

So, if you want to see an ACTUAL REAL TIME STRATEGY that you will actually enjoy....? Please contact me via Discord: WhiteWarmonger#8535

I look forward to meeting those who are interested in partaking in my project. Cheers!
>>
PS. There will be occult focused/unorthodox tech focused Nazi's.

And you will be able to play as them.

:^)
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>>623316
And what skills are you bringing to the table?
>>
How much are you paying or are you yet another ideas guy with a 2:2 in marketing wanting other people to make your dreams for you?
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>>623316
Yea that's nice and all but how much are you paying?
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>>623654
>nah bro, it's all about the exposure you're gonna get :)))
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>>623654
Show me the money and I show you my portfolio.

Artists don't care about the director's vision and how unique the project is. Its just another shot list for them.

Pay well, get good results. Nothing else matters.
>>
>>623660
so basically you say you have nothing to offer.
Then you won't get anything




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