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File: Scythe (1).jpg (75 KB, 235x974)
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What's the best way to go about sculpting this in zbrush? Been using it for a year now and want to start sculpting weapons
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>>623118
>weapons
stopped reading there
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>>623118
Why would you ever sculpt something like that when it would take more effort to retopo it than it would to vertex model it in the first place.
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>>623124
>"stopped reading there"
>quotes last word on post
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>>623127
*pst...* (he's a ZBrush cowboy)
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>>623127
why not? people still vertex model humans after all...
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>>623186
He just explained why not: it's faster to box model it (unless you CAN'T box model).
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>>623118
ZModeler
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>>623124
good because why would you keep reading when that was the last word of their post?
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>>623127
>he doesn't use zremesher non-moving objects




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