What's the best way to go about sculpting this in zbrush? Been using it for a year now and want to start sculpting weapons
>>623118>weaponsstopped reading there
>>623118Why would you ever sculpt something like that when it would take more effort to retopo it than it would to vertex model it in the first place.
>>623124>"stopped reading there">quotes last word on post
>>623127*pst...* (he's a ZBrush cowboy)
>>623127why not? people still vertex model humans after all...
>>623186He just explained why not: it's faster to box model it (unless you CAN'T box model).
>>623124good because why would you keep reading when that was the last word of their post?
>>623127>he doesn't use zremesher non-moving objects