[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Search] [Home]
Board
Settings Home
/3/ - 3DCG



Thread archived.
You cannot reply anymore.



File: jabbas palace.jpg (324 KB, 1592x644)
324 KB
324 KB JPG
First time using C4D, tried making Jabba's Palace. Mostly using booles and native shapes. How did I do?
>>
>>622970
If Jabba's Palace was situated in an Apple Store, you did great.
>>
>>622970
there is a wip and question thread, stop floading the already slow board with your trash
>>
>>622976
>>
I like the fucked up vertex normals.
Its like a subtle hint that what you're seeing isn't real.
>>
>>622970
Looks like its got 5 billion Polly's. Read about topology




Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.