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i have a model that i can't seem to apply textures to. basically, whenever i apply a texture, say a hand or hair map, one will overrride the other, even when i have the mesh separated into their own objects. what gives? using maya btw.
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>using maya btw.

Found the problem. Use Blender and you wont have this issue.
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>>621331
blender gave me even more issues like not being able to import rigs at the proper scaling so that's not an option.




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