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File: image000.png (1013 KB, 1916x1080)
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Hello, im doing a project of a robot, and i would love to know how they rigged this, they move a bone and a gun comes out of the back with a complex animation, they uploaded the model on blendswap, but i still dont know how to do it, i think it has constraints, but i dont found them.

MODEL: https://www.blendswap.com/blends/view/58130
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step 1 - upload a webm instead of a png
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File: 1.jpg (47 KB, 722x397)
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Image
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>>619608
>Im trying, im new here, sorry
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>>619608
Got it
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File: VIDEO FOR WEB (1).webm (2.27 MB, 776x436)
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2.27 MB WEBM
>>619617
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>>619605
its just the ik controller with ik constraints
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>>619618
weird controller choice
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>>619605
The bones driving it are on hidden layers in the armature tab. It's mostly just action constraints using drivers to playback "DRIVER_QuadBot"
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>>619621
Yes they where hidden, thanks! Now i undersand the action constraints,
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Still, how does this works? How does one bone drives multiple constraints in "stages" like this?
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>>619605
this literally looks like Weregarurumon
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>>619990
>I am mentally retarded and use 'literally' as an adjective plus any digitigrade quadruped is identical to another one




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