[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Search] [Home]
Board
Settings Home
/3/ - 3DCG



Thread archived.
You cannot reply anymore.



File: fin.png (517 KB, 1080x1920)
517 KB
517 KB PNG
Hey guys, I know this isn't probably the best place to ask, but I just wanted to know your opinions.

I am questioning whether or not 3D is a good career for me. Little background: I picked up 3D 4 years ago, just because I thought it was cool and wanted to do some animations/games. However, I am becoming more and more aware, that if I choose 3D as my career, I will have to do stuff that doesn't interest me that much. I don't know if I like 3D to this extent. To simulate this, I tried doing some shit on Upwork. I didn't hate it, because I knew I was learning something new from every commision, but if this element wasn't there, I wouldn't do it, probably. Honestly, I would like to work on animu (sorry) or games, but my tastes might change and then I am fucked I guess?

Not like there's much else I can do that pays better. My IQ is pretty low, so I can't be a programmer, and am not even interested in it.

Thanks in advance.
>>
>>618481
You don't absolutely need to do 3d that doesn't interest you at all, but you do need to find a niche that you enjoy enough to get good at doing large amounts of consistent looking work quickly in. Like, someone reliable who can do pump out large amounts of general architecture with a consistent style/theme can be very useful.
>>
>>618483
>>618481
There are other related things that are useful to bring to the table if you want to work on game assets aside from model building, such as being able to take large batches of existing 3d assets and scale them all consistently.
>>
>>618483
Thanks for the info :)
>>
>>618485
This sounds like a totally robotic and mind-crushing task tho
>>
>>618481
Here's the thing. Life is hard as fuck. You're probably not going to be one of the lucky few who actually loves going to work every day. You need to think realistically about what else you'd rather do. You are an adult when you have picked how you're going to suffer, and carry yourself through it forthrightly.

If that's your work then you're on the way to being pretty good. You can also always continue to learn more and more if you push yourself to go past your limits with each piece. You can try to find the interesting parts of whatever you're getting paid to do and express yourself. There are more and more ways to do it too, you can switch specialities, stream on Twitch, try to get popular on Instagram, do tentacle porn, you won't be locked in until you have a wife and kids and no free time.
>>
>>618549
Thanks, didn't help with my depression, but helpful none the lesshelpful. It's technically my work, but I've created it by following tutorial...
>>
>>618577
I know about that tutorial. Most exercises you see based on it aren't half as good as yours.
>>
>>618595
Thanks, that made me feel better, hehe. I know I can't rely on critique/praise of others, but...
>>
is that the cgcookie tutorial? id say keep going cuz its pretty close to the result

to your question, 3D is not a good career but its a damn good hobby
>>
>>618481
you created OP picture? from Redbeard's tutorials?
I mean, if you are doying this for 4 years already, either you are not trying enugh or it is not your thing.




Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.