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They know about you

https://www.engineering.com/DesignSoftware/DesignSoftwareArticles/ArticleID/14471/Seeking-Pirate-BootyAutodesk-Aims-at-6-Million-Unlicensed-Users.aspx

“The … interesting number is the 6 million plus pirates who are actively using our software—and by the way, we know that they’re using the software because we’re able to track the pirated serial numbers and the pirate activity,”
>>
Conversely, if you're a Blender user nobody cares about you or what you do.
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>>617865

They don't care that much though. I doubt they'll sue you unless you're really jurting their profits. I'd rather take that risk than using blender though.
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>>617871

hurting*
>>
666-69696969
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>>617948
LMAo IM DEAD BRUh
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>>617865
Autodesk's strategy will never be "come after all those motherfuckers posting on /3/ and get them to pay for their warez."


First of all, the real money is in engineering software, not 3dcg. Second, Their business model relies on ensuring amateurs are trained in the software, and then getting corporate clients to pay for it. But finally, their priority they'll come after the 1.2M users who paid for licenses at one point and then cracked the software after it lapsed. We'll get long warnings before any sort of piracy crackdown on poor hobbyists.
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>>618011
autodesk already secured the personal market with LT versions on steam
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>>618012
I never understood the appeal of LT. It's so gimped I can't see how it could be used professionally.
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>>618011
this
but you missed one thing:
Autodesk offers educational licenses to any email account, including gmail.
The licenses last 3 years, but Autodesk refreshes every product line every single year... so you effectively have a perpetual educational license on all Autodesk software.

There is literally no reason to pirate Autodesk software, unless you're trying to illegally profit using it, in which case I have no words nor sympathy.
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>>618015
>Autodesk offers educational licenses to any email account, including gmail.

this only works if you have an edu email (they check)

>including gmail
what is this, 2003?

>There is literally no reason to pirate Autodesk software, unless you're trying to illegally profit using it, in which case I have no words nor sympathy.

what are you smoking? What about those who want to just play with it and not profit off it. Then you would pirate easily
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>>618034

Not true at all, I have edu licenses and they are not asking for any edu emails. Anybody can download student versions.

>>618014
Maya LT is useless.

>>618034

What if I use the kickstarter money to buy licenses? Surely they wouldn't care if I bought the product in the end right?
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>>618034
They absolutely don't check.
Have you actually tried?

You can put in a gmail and they'll ask you what university you go to. Just fucking lie. They don't care.
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>>618035
From what I'm seeing around the internet, it sounds like it's all good as long as you have a license at the time of publishing.
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>>618038
ive tried and they check
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>>618040

Alright then, that's all good.
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>>618014
Hello I use Blender and what are constraints?
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>>617865
Good thing I use Blender.
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>>618043
I got it with a hotmail. They don't check.
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>>617865
>6 million
>OY VEY
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>>618043
I registered for an educational license with an email from my own personal domain, and wrote "Self-taught" as the educational institution.

Autodesk doesn't give any fucks.
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>>618063
>Blender
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>>618066
Never forget.
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>>618043
I've literally put "University of Buger, Ham". No problem.
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>>618063

I'd rather be sued than wasting my time using blender.
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>>618071

Why would they give any fucks anyway. Their prices are aimed at big companies, that's where they get their money from. They never sued any individuals afaik.
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>>617865

Why are people so scared by autodesk? They are not nearly as mean to pirates as the foundry is.
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>>617865
Pirates now, potential customers later.

Autodesk sues companies, not individuals.
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Its your goddamn fault not running pirate rig on an airgapped network
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>>618138
This is pretty much it. That's why Autodesk and Adobe don't do shit. Even in the music world, FL Studio and Ableton don't do shit. Eventually people will either dish out the money for a license or they get into a business that will spend the money on a license.

The Foundry on the other hand...
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>>618164
How does one not run on airgapped?
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>>618121
>They are not nearly as mean to pirates as the foundry is.

I've bought my foundry products, what do they do to pirates?
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>“The … interesting number is the 6 million plus pirates who are actively using our software—and by the way, we know that they’re using the software because we’re able to track the pirated serial numbers and the pirate activity,”
Can't you just crack it to block traffic or change your hosts file so that traffic to autodesk doesn't go anywhere?
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Wonder if Pixologic does this
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All this constant stress over licenses, serials, cracks, keygens, codes, all so tiresome.

Sad!
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>>618888
They fuck their shit up. Badly.
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>>618902

Sad that people would waste their time with useless open source software.
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>>618888

They sue people, anyone, and charge them ridiculous amounts of money. Some neckbeards here say it's not true but you can find a shitload of testimonies on the internet. don't waste their time with their software if you can't afford them. Modo isn't even that good to begin with.
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>>618935
>you can find a shitload of testimonies on the internet
good, provide 3 (3). we'll wait.
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>>618902

Hell, no more stress about work either.
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lol,that same company that installs chromium on student versions of Maya files that tank your processor.
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>>618937

http://forums.cgsociety.org/showthread.php?t=1151366

http://community.foundry.com/discuss/topic/126903

http://forums.cgsociety.org/showthread.php?f=2&t=1325823

Go to bed now.
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>>618902
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>>618982
Are people really that proud of using Blender?

...but, why?
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>>619014
They aren't. They're just trying to make other people do the same mistake so they can feel less stupid.
Blender. Not even once.
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>>619014

They feel insecure about it and feel the need to shove it down everybody's throats to feel better about themselves. Typical open source/cheap software fanboy behaviour.
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>>618935
modo is literally the only alternative box modeling option if you are done with 3ds max. it is good, but foundry is full retard indeed. also, their fucking documentation site is down all the time. i don't understand why foundry is such shitty publisher or whatever they are because modo itself clearly developed by other people.
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>>619045

I actually prefer Maya for box modeling. Modo is absolutely retarded with it's unusable mesh ops and shitty normals, animation and clothing tools.
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>>619045
Is Maya really that bad at modelling? I've bounced around between software for a few years and now I want to pick one and get good with it. It's between Maya and Max for me, but the lack of features Max has been getting relative to Maya has turned me off
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>>619049
What exactly wrong with mesh ops? They are literally modifiers from Max.
And what is wrong with normals? Are you one of '''''''those'''''' guys who can't say goodbye to retarded smoothing groups? Vertex smoothing is superior in every way.
Regarding animation sure MODO will never catch up with Maya in terms of industry standarts, but it's fucking good compared to 3ds max and production director from Pixal who made Modo rigging course really admires this program, which says a lot. Why would a guy from Pixar spend time on a garbage software?
Never dealt with cloth sims in Modo because you have Marvelous for that.
>>619212
No, it's not bad. It good, but if you need gamedev modeling and speed, I would suggest to go Modo. If you don't need production speed, stick with Maya. Indeed, it gets a lot a of love recently. Meanwhile Max didn't change since 2012 or 2013. Some people even stick to 2008 versions lol.
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>>619244
>technical director
fix
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>>617865
That's wjy I have a firewall.
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>>619244

Mesh ops is a pain to use compared to 3ds max's modifiers. I actually prefer edge smoothing to smoothing groups. Vertex smoothing sucks.

>>619244

Maya is way faster than modo. You need to go inside a fucking menu to center back the pivot on the object after freezing transforms (and you want to freeze often because it messes up the bevels and smoothing).
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>>619281
>go inside a fucking menu
so, you missed the selling point of modo - fully customizable everything
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>>617948
400-45454535
001j1
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>>617948
The most famous number in 3d
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>>618981
Ce sale khey puant qui exporte les délires du fofo sur /3/
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>>620316
Take that baguette out of your mouth.
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Maybe there wouldn't be as many pirates if Autodesk charged a reasonable cost.
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>>620347
>t. poorfag
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>>620351
Sure thing, bud.
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>>620316

Ferme ta gueule bâtard, je suis pas un khey. Et vous avez pas inventés le délire risitas. Vous l'avez volés à 4chan comme vous avez volés 90% de vos délires de merde pas drôle.

Eat shit fucking frog.
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>>620385
and some people wonder why the free software movement exists
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>>621160
The free software movement is not about money, but (hacker's) freedom.
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>>620385
>t. poorfag
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>>621202
>t. daddy's boy
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>>621210
1%'ers are people too, my friend.




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