Is posible to use a low poly 3D animation as base and then simply drawing a traditional animation on top off it?Something like kof 12, but more towards a traditional animation.I was thinking of making the basic 3D animation, getting the correct timing and spacing and then printing it, then simply using as reference for a 2D animation using pen and pencil.
you can use image planes with alpha transparencyit basically means the animation will be 3d, but the drawing will be 2d.
It's called rotoscoping. You're in for a lot of work though especially if you plan to print off every single frame. Think about doing it in photoshop instead with layers and just draw on the differences between frames rather than redrawing the entire frame.