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So what happens if I decide to not pursue employment and just upload animation to Youtube the rest of my life?
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>>614934
unless you get millions of views you won't get any money, 3d animation rarely gets that much atention.
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>>614937
>unless you get millions of views you won't get any money

I'll just continue to live with my parents then. Basically be a NEET who make animation for 40+ hours a week.
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>>614934
you starve.
youtube is dead for monetization.
do twitch.
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You have to do hard labor outside
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>>614934
why dont you just go get employed as an animator and make like 3,000 dollars a week in Los Angeles instead?
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>>614999

Because I really want to make my own art.
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>>614934
You mean in the industry or altogether?

Because if it's the latter, then enjoy living in your parent's basement. If not, then you're fucked either way. YouTube's made it so that animators don't get dick unless they get millions of views like all those let's players. And the only ones who do are those stupid "Kids' Video" channels that show kid-unfriendly situations like kidnapping, needle injections and being hit by cars.
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>>615050
>enjoy living in your parent's basement

I'll try to.
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>>615050
I agree, but I noticed those "shitty surreal 3D" channels got somewhat popular these days. They have a decent amount of views and the creators are able to produce them relatively fast. The example is that SpongeBob series.

And ofc there are kid's cartoons that get retarded amounts of views. I think that there is still a lot of space for channels in that area od YT.
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3d is a hobby, get a real job doing some kind of construction outsi
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>>614934
then you have to outcompete 60 million other goys out there
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>>614938
You make it sound like it's easy.

Good luck combating depression and having a mid-life crisis realizing you sacrificed your life to make shitty animations that get 10,000 views IF you make it. That's like what, $1,000 ? You still owe your elderly parents rent for the past 30 years you were freeloading.
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>>615099
Laying bricks? That’s a real job, right? But how is it different from laying fucking vertices, man?
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>>615090
That's probably because they're being shitty as a joke, like Cyber8's videos.

And those kids cartoons you refer to are either uploads of actual shows (like those 90s video game cartoons like Sonic and Street Fighter) or the crap I mentioned where characters like Hulk, Spider Man or Mickey Mouse gets maimed and they try and pass it off as "children's entertainment". Occasionally there's other stuff there. But that's more or less the two extremes.
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>>615167
I know they are shitty as a joke lol, that's why I added "".

And the cartoons I was referring to were channels like this one:

https://www.youtube.com/channel/UCpzYfBXbEHHQHU2e89jM9Tg/videos
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>>614934
Nothing. Are you this stupid you don't even know what to pursue in your OWN LIFE. Kill yourself.
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>>615161
All these retards think modeling assets is what they want to do. The real fact is that unless you are exceptionally good in what you do you will not get a career out of it. The fact you post some shit blender stuff on 4chan tells a lot that you don't have a fucking idea what is going on. If you are truly interested in getting a profession out of 3d you should be hanging on www.odforce.net or even www.cgtalk.com.
Fuck you.
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Why the hell can't you do both?
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>>615175
>https://www.youtube.com/channel/UCpzYfBXbEHHQHU2e89jM9Tg/videos
I'm aware of those channels too, they're like a dime a dozen and I can't shake the "Toys In Japan" feeling about all of these.
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>>615184
This desu.
Youtubers always go into this posting videos like "i quit my job so i can do youtube full time!!!!" and then 2 months later they stop posting videos because they go broke
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>>614934
Unless you pump out 10.1 minute animations every day you won't make it
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>>615206
>1 hour of animation
>8000 views
Even my crappiest 3d tests gets more views than this
https://www.youtube.com/watch?v=KXlXzu1uEFw
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>>615451
Check out how much older videos get. Don't know what happened to them recently, though.
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After a lot of thought I think I am going to pursue my dream of being an independent artist until I'm 40. At that point I'll reevaluate things.
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>>614934
Unless you make porn or become famous it's very hard financing yourself by donations and ad revenue. You would also get randomly demonetized on YouTube and twitch isn't such a great option for content creators that don't stream.
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>>616166
You have this completely backwards.
You work at a studio learning from people better than you, making connections meeting other artists and people in the biz (and all the supporting people), then after x years of experience at age 40 you start your own studio with the people you like that you met as a young man.
As for being a NEET, all your friends and family will lose interest you and you will lose interest in them; the things that matter to them in their lives will be of no interest to you.
Eventually your dad will die and your mother will be too inept to take care of herself, both due to age as well as having always relied upon your father, and she'll come to expect you to do what your dad did financially.
As you fail to do that, she'll gradually resent you. You can probably imagine the rest (hint: suicide).

Unless you want to make porn, though even then it's pretty precarious and those guys don't exactly live well (but they do live free).
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>>616166
Okay but you can't become an independent artist by living completely independent of contact with other artists. You need mentors, competition, drive. Making sure you spend a full 8 hours a day progressing and improving.

You can't think of yourself as a NEET. You have to treat your artistic career as actual employment, or you will fail. So you're employed. That means you get dressed in the morning, set a schedule for your day, track your financials, and take time to advertise on social media. Good luck.
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>>616446
that routine gets old fast
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Do like me then op, get a decent paying job working 40hrs a week. Still live in parents basement but help them pay bills and do some chores for them. Do your own stuff outside of work. Just keep in mind it's a compromise where you will only be able to tolerate a few hours a week. But, you'll have money so you can afford a really nice setup for 3D. This will make things much easier. Plus you can get subscriptions to good professional tutorial sites and buy lots of software that will make your hobby easier. You can even make a decent amount of money and it will be taxed as hobby income so you pay less taxes on it.

Is the only real solution and it is a compromise but does have advantages like I mentioned.
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>>616447
You lazy manchild, you think you are going to survive in this world without waking up and working every day?
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>>616567
Suicide is always an option.
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>>615161
Never forget, bricks exist in the real world, vertices only exist in cyberspace. Unplug and the vertices cease to exist. The bricks are real material that have value. Vertices, like currency, only have value if you can convince others that they have value. But they have no inherent value.
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>>616781
The fact that vertices are dependent on other technologies to exist doesn't deprive them of value.

I'd say that neither vertices nor bricks have inherent value, though. Value is always subjective and cannot be seen in something if one is not convinced that it is there.
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>>614934
learn about music, do short animation character loops, create like music videos for KIDS, get rich
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the really3d guy made it why cant you?
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Make meme animations, I basically live on those.
Shrek gets a lot of views




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