[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Search] [Home]
Board
Settings Home
/3/ - 3DCG



Thread archived.
You cannot reply anymore.



File: download1.png (144 B, 225x225)
144 B
144 B PNG
I'm just very confused on how to rig one.
>>
That’s a dense wireframe if I ever saw one.
>>
>>614106
>take it into 3dsmax
>insert catparent, choose a human one
>skin modifier
>line up
>>
>open the model in Blender
>add rigify Metarig
>scale the rig to fit the model
>hit generate button
>apply automatic weights
>>
>>614139
He's got a few edge loops that need removing. It's not that bad though, he's off to a great start as an artist.




Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.