lol Eevee looks like trash
lol Cycles looks like trash
>use a different lighting setup it looks differentwho woulda thunk it
>>613491lol your nodes setup looks like trash
>>613491You understand different renderers require different tweaking? Of course you don't.
>blender guru gifKek anon
>>613491Nah, that's just Andrew fucking up again
>>613491I tried eevee and it looks like crap. Reminds me of unity graphics.
>>613491Cycles is a next-generation unbiased photo-realistic path-tracer. Of course it looks perfect.Eevee is a next-generation real-time renderer. It uses the same technology than the deficient ``renderers'' of the concurrence, but aims to be real-time and easy to use. Of course it looks like shit. It's supposed to be fast.Blender offers you a trade-off: you can either have a perfect photorealistic but slow renderer, or a less perfect fast renderer. Most of the concurrence can do neither.
Honestly, Andrew is surprising me. In a year I'm pretty sure I already surpassed him. Every now and then he says something incredibly wrong or shows huge gaps in his knowledge that I can't believe he is not joking.Eevee can still produce very good results if you know what you're doing and optimize everything for it. He fugged this up good.P. S. - Andrew, if you're reading this, I still love you and instantly watch your videos when you release them. Just please inform yourself well about topics before shooting a video so you don't drop some cringe bomb again.
Assuming you are trying to simulate a cloudy winter day the eevee ones looks more realistic.
>>613491>A real time engine used for approximation on how assets will look is badLooking at the Eevee vs Cycles, it shows a good sample of how the final product will look minus the lighting.>>613602>Being able to surpass an autist who only barely knows what he's talking aboutCongratulations. You might not be a retard.