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Be honest. Can you actually make living with 3D? Or I shouldn't bother
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can /3/ have a janitor? Can we ban threads like this?
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By 3D only? Good luck
By being a video editor + having the knoweledge of After effects/Nuke+3D?

Easily
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If you have to ask this question you shouldn't bother.

>>610174
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>>610170
>make a living
Yes
>Making mad wads of cash
in this increasingly saturating field? very unlikely
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>>610170
Yeah just make furry porn
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>>610170
Yes but you can never get a gf with 3D.
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>>610170
If you use blender you can. If not the you're NGMI.
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>>610170
plenty of people can. you on the other hand, probably no
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>>610170

I don't know. I'm giving it one more push and then going to focus on AI/deeplearning instead.

3D skill is genetics or something. You can't get good at it since it like getting faster. How can you not get faster without genetics?

You look at a Jamaican who runs 100m in under 10 seconds and you don't think to yourself you can also do that. The same is true for 3d art.
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>>610170
If you have to ask here, don't bother.

This is pretty much only shitposting.

Making decent money in this day and age anywhere is gonna require sweat and tears, even more so in any creative field.

There is always some ranjid or liao who produces better shit than you faster and cheaper, so you better excel at something.
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>>610225
bitch looks like she's on the verge of having a meth addiction
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>>610251
this post is wrong i won't even bother with falling for it
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>>610206

This.

Go make porn. Demand is constant.
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>>610170

Gimme sauce on OP, OP

Jut got me some yellow fever
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Of course you can make a living doing 3D.
I've been working in the industry for almost 20 years... hopping back and forth between games and medical animation (and going freelance when I'm sick of commuting).
Like anything, it takes dedication and practice and a willingness to work hard.
3DS Max (and many other software mastered over the years - but not Maya or Blender).
Senior 3D Animator at my current job now - make a base of 80k per year (with 3 weeks vacation, bonuses, health benefits etc.) in Toronto.
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>>610314

Did you at some point reach a critical mass of knowledge to where 1 hour of work actually was one hour?

What I mean is, most freelance work I see would requires me to learn how to do it in the first place, and then actually do it. Or is "learning" part of "working" that is paid?
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Most 3D artists are like other artists. Pissasspoor collecting benefits. About one in fifty make a decent living. One in a hundred make good money. Did not include all 3D artist that make nothing at all.
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One never stops learning doing this stuff. There is always another thing to pick up or situation in a model/animation that you need to figure out. You need to be a problem solver.

But, yes, after a few years you can understand most of the fundamental problems and know the solutions to them. There are a dozen solutions to most problems in 3D.

As for freelance work, yes of course you need to know how to do the job before you can bid/get the job. This industry really demands portfolios before getting hired to do anything. You need to show your skills first to stand a chance.

This isn't like learning/training on your first McJob, it's a specialized industry and the people working in it are skilled, technical tradespeople, for the most part. Junior positions just to a lesser degree.
Gotta put in the work dude.
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>>610314

>3DS Max (and many other software mastered over the years - but not Maya or Blender).

Please elaborate
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>>610314
Woah where in Toronto pays 80k for senior animators? Most animators I know in Montreal are making 50k max at senior level. Lower in other cities.
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>>610170
Do yourself a favour and don't ask /3/.
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>>610440
3DS Max and Photoshop were basically the first things I learned. Then the rest of Adobe suite... After Effects was important.
Various video editing software DPS Reality and Velocity...
Sculpting tools such as Mudbox and ZBrush once they were available (gotta keep up to date!)
Lots of ancillary software for baking textures, 3D Painting etc.

I know 3DS Max inside and out at this point, and learning Maya or Blender is too much effort for me personally now. All my shortcuts in Max, and ways of doing things are ingrained.
I'd only learn a whole new package if I really had to for a job. But that's just me being old too haha. :)
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>>610170
poorly defined question is poorly defined.
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>>610187
exactly the world doesn't care about artistic skills and talent they only want people who can push buttons something chimps can also be trained to do
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You need an edge. If you are just another painfully average generalist that's doing the same thing everybody else is doing, you will have trouble getting paid for it.
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>>610314
which studio??
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>>610189
making a living is posible, but depends where you live.
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>>610475
Surely animator pay isn't that low. 55k is base junior pay for FX in those places
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Yeah, keep talking about how great it is to work in VFX and how superior you are to "game kiddies".
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>>610170
I'll repost this later but it comes down to this: any skill set takes about 10,000 hours to master which would only be a year and a half -- if you never slept, ate or shat. In real world terms it's more like 4-5 years.
In that time you will need to master at least 2 3D packages which are guaranteed to have different interfaces and do so without having a tantrum.
There are so many subsets of skills involved in 3D depending on what you want to specialize in. If you don't already have a passion for one of them I'd recommend looking elsewhere to make money because you won't fall into one after slaving over the software.
You are competing with thousands of pajeets worldwide who think this is going to get them out of whatever ghetto they're living in. Most will cheat like motherfuckers and steal all their software and assets.
Like most things you will only get out what you put in and game studios are swamped with resumes. You will tear your hair out trying to upgrade your rig because altcoin miners buy up all the good graphics cards, and you will in all likelihood end up spending before you earn. Unless you know how to download a Titan.

There are entirely too many people trying to go into this field and not nearly enough jobs for them. And if you think being a content developer is a good business, I have half a terabyte of illegally downloaded assets that says otherwise.

Ask yourself exactly and I mean exactly what you want to be doing in this arena and why you'd rather be doing this instead of a job with an insurance plan and benefits.

And just so you know, "making DAZ porn game on Patreon" has about a year left in it until Patreon bans all of it and implodes 18 months later.
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>>610864
FX is a rarer skill than animation.
CG animators at Jam Filled in Toronto get paid $35k for Intermediate, $40k for senior, $45k for lead, 48k for supervisor. All in CAD.

It's similar for the other studios.
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>>611165
>I have half a terabyte of illegally downloaded assets that says otherwise
Try using them commercially.
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>3D Generalist.
>high quality of work.
> I am the best in my city.
>$600 month.
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>>611165

They make too much money from it to actually do anything.

Why the hell would you cut 80% of your income.

Yeah DAZ games aren't going to die.

You can still make 10k a month from it if you get lucky.
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>>611263
>They make too much money from it to actually do anything.

Patreon doesn't give a shit, but you know who does? Paypal and the credit card companies. Turns out porn is a nightmare to process payments for and not worth the burden.
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>>611269
Technically, “patreons” aren’t paying for a pornographic service, but donating money to a creator. IANAL, but I kinda see a gray area here. Otherwise, I’d expect Paypal to have shut it down already.
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>>611256
Sell some assets at the unity store and similar sites,
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>>611275
Technically, but when the latest build of Butt Fucking Simulator 2018 is an explicit reward given to patrons of a certain tier, it leads to a pretty transparent quid pro quo, even if that's not the arrangement on paper.

Some creators have opted for what I call the "escort service" business model, where they don't promote or distribute their porn games directly on Patreon. That all happens on the "private discord server", access to which is the only thing that's advertised or delivered.

And that's probably enough for Patreon and the credit card companies. Maybe I'll eat these words, but I don't see Patreon getting rid of porn entirely.




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