Hello, I am currently looking for a way to randomize UV transformation directly in Hypershade similar to what is possible in Blender (Pic related).Anybody know a clever way? I'm kind of baffled that Maya doesn't come with a simple randomize node.I'm using Redshift, so Arnolds Object ID Node is no help for me.
>>607870true randomness is almost impossible. what you're talking about is pseudo randomoness and its all over maya
>>607873Thanks for the lecture. What would your preferred workflow be to achieve "pseudo randomness" in Hypershade?