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https://www.lightwave3d.com/news/article/artist-spotlight-fumito-ueda/
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>>604221
It's still massively popular in Japan, especially with small-to-medium sized animation houses and game studios.
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Who is using it in Japan? What studios?
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Cool dude. There are some people I'd love to sit & listen to them talk about their favorite software or ideas for hours.
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>>604221
That's cool, never used Lightwave but I like hearing about people who still use dead software. It's endearing.
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>>604405
It's not dead. Go back to your Donut Maker, blendlet.
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Totally not dead. New rendering system in 2018 version released last month is amazing!
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>>604409
It's not dead but it has been limping along on life support for years, and the new release hasn't really changed that. LW is still decades behind in some areas. The new renderer is pretty decent though. It's not a game changer and it's kinda slow, but it does have some very solid output. We are already using it in production.

I really don't like LW but I will admit it's fairly streamlined for small teams and good for shitting out work on a tight deadline.




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