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I'm trying to follow tutorials but I get so anxious. I just want to create something on my own already. How many times will I have to follow others step by step before I can create just really simple things?
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Be patient and keep studying and following the tutorials as much as you need. I repeat - patience.
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>>604208
Tip: After every tutorial you follow,

1. focus on the core techniques they have used that are new to you,
2. think of an object of similar complexity to the one you did by following the tutorial, and
3. recreate that different object applying the techniques learned.

You’ll solidify your knowledge, and, even if your own attempt doesn’t have very good results, it’s a step in the right direction – next one will be better.
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>>604208
Try following >>604242's advice.

If not, then just give up. Or move to Maya, and if you can't model there, then give up.
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>>604242
>good advice

>>604251
>shit advice
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>>604242
>>604224
Thank you guys. I will do those things
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>>604257

Telling someone to move to a good pro software is shit advice? Typical blendlet.
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>>604266
Telling someone to give up is advice? Typical autocuck.
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>>604208
You could create a monkey
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>>604266
Telling someone to give up is shit advice.
Telling someone to use software x because "it's better" is shit advice.
>>604208
You can try to create stuff without tutorials as soon as you want, but until you get comfortable doing what you're doing, remember to go back to the tutorials constantly.
Your best bet is to follow >>604242 this advice.
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Just keep going with the tutorials. And remember that not everything you make has to be good. My first few models were total garbage. pay attention to the tools used in the tutorials and how you can utilize them. And like others said try to recognize techniques that you can apply to different projects.
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It will take about one year before you create something on your own. If you are retarded, you will watch tutorials for ever and never do anything.
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>>604607
|It will take about one year before you create something on your own
TIL I'm a genius. But seriously, that is way too long, I haven't even hit a one year mark and I did plenty of projects of my own.
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Do 3D tutorials apply for every software? I can't find much for MODO and I'm considering just trying to follow some blender ones
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>I'm trying to follow tutorials but I get so anxious

are you me? sometimes im about to throw up as im watching a tutorial
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>>604661
Mostly, yeah, but there will always be things you do somewhat differently in every program so those might confuse you, but generally, I haven't had any problems following tuts based around another software.
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>>604208
Are you me?

I actually made a couple holes once. They weren't aligned or anything. just eyeballed.
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>>604208
>>604706
power through mates
build that discipline
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>>604208
I religiously use the same 3-5 tools when modeling. The rest of it is technique, workflow and using assorted tools for ease-of-life situations.

When you first start you're going to pick something way outside your scope, that's fine. You'll spend 20 hours and get practically nowhere. Come back to another tutorial after that and learn a tool that will save you hours of effort and you'll find out you can re-do your work in less than half the time. Continue this process forever.
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>>604208
come up with a simple surrealistic scene that isnt technically hard and would look cool.
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>>605193
Like this
Or something in same spirit.
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>>605195
I saw Lightning Bolt in 2005 at one of their first UK shows - it was utterly incredible. Got a drumstick from Chippendale, still have it around somewhere....
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>>604208
shift + a
select anything other than cube or sphere




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