Why is it so much harder to find newer tutorials for 3DS Max compared to Blender?There's sites like CGCookie for blender and for 3DS Max it's mostly just a lot of very old tutorials
>>602926This, I dropped starting in this for maya because There was so much more tutorials
Arrimus3d still makes good stuff for 3dshttps://www.youtube.com/channel/UCSLLdTBwLMfTKWS56tOiQpw
>>602927what are some good maya tutorials that you found?
>>602926Unless the tutorial is SO fucking old (like the stuff on 3DTotal.com) that the workflow itself is defacto outdated, you shouldn't have an issue otherwise, most versions of Max are similar, so if the guy you're watching is using 2014 and you're on 2018, it doesn't matter much.It might if you're looking for info on features specifically new to that version, but that's irrelevant to actually learning how to do 3D, all the newest bits and bobs are there as convenience, you won't find anything life-changing.I would be more wary of tutorials for ZBrush, because many features keep getting added that wholly change how you can get to an end result, so if you're using the latest version, you really don't want to look at stuff before 4R7 unless it teaches you concepts that are broad enough to not be influenced by the lack of features..
>>602937>the workflow itself is defacto outdatedActually, now that I think of it, I believe that this is the most important thing. In older tutorials there are many things the authors would do that might not really be up to date by today's standards, like not working with ZBrush or Painter, or many of the other game-changing tools we now have. Or a low-poly tutorial would be working off of the idea of what constitutes a low-poly mesh for the hardware of the time, or whole methods that would just seem naive if you tried it today. As long as the workflow is still similar to what people would use today, it's fine for learning material.
uhh there are lots of Autodesk Mastering or Learning MAX PDFs around
Old tutorials are fine for max, it's mostly the layout that may be different (or the way some buttons look). for example older max versions don't have the newer 'caddy controls' which are fucking terrible anyway, everyone i know disables them in favor of the old stuff.same with the material editor. if you're making game content the newer material editor is kind of pointless and most people just disable it in the config so that you get the old one again.the standard edit poly tools found on the right side of the screen have basically been the same for like 10 years, that's what i use 95% of the time.
Yeah one of the reasons I like Max is how the UI has been so solid and rarley fucked with that I can pick up on a tutorial made well over 10 years ago that is still useful.The only major issues about older Max tutorials is the difference in the newer UV tools/workflow.
Because Blender users are children who love to teach to others things they don't know and that do not serve any purpose, just like Blender itself.
>>603002Just as I said.
>Can't afford max or maya>Starting with blender, but I'm afraid to learn the default blender keybindings because I don't want to screw up my muscle memory on the off chance that I'm ever able to afford maya>Try to learn blender using the maya keybinding preset, but now it's really hard to follow any tutorials because everything is differentWill learning blender shortcuts fuck me up that much? I know they're weird, but this is disorienting.
>>603058why not simply use student version of maya? its free
>>603061do they check to see if you're actually a student?
>>603063noI'm not enrolled anywhere and use their student versions all the timeJust put some random school from your city in the form
>>603058Don't be a little bitch anon. Just suck it up and learn the hotkeys. I started on Maya and C4D and I still use blender in my workflow
>>603058Just fucking pirate it, they only care about companies pirating their shit anyway.
>>603065>student versionsare you really too dumb to use an X-Force keygen?Or too chickenshit muh virus
>>603076If only Blender had an UI things like that wouldn't happen.
>>603118I kind of have to disagree. I come from a maya and c4d background. I love them to death but hotkeys are the way to go. I really noticed a change in my productivity at least a little bit more with Blender than I do with the others. Don't get me wrong, the UI is a bit of a mess but so are the other two. It's still possible to find what you want in Blender just as it's possible to poke around the programs, hover over the button and it tells you all the same shit and labels.. And I also will admit, if I haven't done any Blender work in a while, I have to pull out my hotkey reference near my desk but it's still faster productivity wise using blender. To each his own really. I really should stop wasting breath on this website. It's just an echo chamber of shitposting, designed to rile up everyone. and the sad part is that I keep coming back thinking there's good/decent content but this place just makes me sad. Noone really wants to help each other. It's just the bully culture this place is.
>>603121I agree, today I realized that every time I refresh and see someone posted in a thread I recently replied to, I ask myself if it is worth reading the response and potentially ruining my day. That's how stressful it can be to post here these days. There are good people but also many salty and insecure anons whose replies overshadow the positive ones.
>>603121>It's just an echo chamber of shitpostingthat might even apply to the whole internet desu
>>603121why you can help people and shit on them at the same timethat's what's so great about this place
Is there a hotkey to make it not do this ?
>>603185control panel > programs and features > uninstall
>>603185If you're asking if there's an hotkey to turn Blender into something useful, nobody has found it yet.
>>602926Because Blender exists.>>603185You can either collapse them back or restore to default workspace.Next time just dont do it.
>>603118>had an UI things like that wouldn't happen.UI is overrated.It has shortcuts and command line so advanced it basicly talis to you.Why would you need a button if you can press Space and type in what you need.>>603121>the UI is a bit of a messThe Blender UI is great in its own way.Like it was developed by some kind Lovecraftian creatures.It is unlike anything else but it is great in it's own esoteric way you just have to understand the phylosophy and organisation behind it.
>>603207Why would you need an UI? To remember the hot keys for example. And no, Blender functions are so bugged and useless that even if you dedicate your life to remembering the hotkey, what's the point of using them?Blender's UI is a direct reflection of its internal databse, which is a mess. Its UI is an unuseable mess.
>>603215Everything including remembering the hotkeys is done though spacebar.The buttons are there as well as if anybody had times to press them.>buggedMost expensice commercial software is crashing all the time. Blender is stable as fuck and is actually trustworthy.
>>603215Blender is as good as soft as any. If you think it's bugged and useless you're obviously talking out of anger and not being objective. The UI is great. It has the buttons you need, but doesn't have every single feature because that'd clutter the UI like shit (3DS Max).
>>603221Blender is stable because it doesn nothing. Especially nothig useful and/or sellable.>>603222>The UI is great.Most people including those who use Blender strongly disagree with you.
>>603237>Most people including those who use Blender strongly disagree with you.Most people are fucking retarded, like you.
>>603237>Blender is stable because it doesn nothing. Especially nothig useful and/or sellable.Objectively wrong.
>>603237You like to troll and get (you)'s and since I feel good today, here's another one from me.
>>603185>intentionally duplicating the same widow multiple times>aaaaaaaahuuuurrrr>why is blendoor so shite>muh autodesk
>>603186but is the portable
how are the 3ds max tutorials they've released themselves?