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Hello !

I'm working on blender, and for a video project I'd like to have my 3D scene looking like it comes from a N64 game. Zelda Ocarina of time is the reference I have in head but it's just an example.

Sor far I'm thinking about using :
- Elements with low poly
- Textures on the elements with a low resolution
- No lights, the textures are emitting
- Almost not any anti-aliasing

But maybe you have more ideas to get the result I want !

Thanks
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>>599723
>>599603
>>
Fucking retard
>>
>>599723
Remember vertex coloring




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