Ask: I am a fresh grad who is looking to sell some 3D models during my free time(maybe on turbosquid?).How fast would models of low-poly hand-painted weapons sell?(I am imagining them for mobile use, perhaps "summoner wars" quality, but not limited to fantasy?)How much should I sell them for?
>>599069>low-poly hand-painted weaponsDo you have some of your work as an example of what you mean?
>>599070I don't have any example on hand which I can show now. But the quality I plan is roughly like this.Texture files is a single 512×256 diffuse, Polycount probably around 500 tris.Image is from pinterest.
>>599087just go to the site and compare other people's work/prices to yours
>>599087For stuff like that you may want to consider the Unity store, it lines up with a lot of the projects types people will be buying assets for and it's a lot faster turn over than Turbosquid.