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File: qtvRz5Wa_400x400.jpg (19 KB, 260x260)
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Ask: I am a fresh grad who is looking to sell some 3D models during my free time(maybe on turbosquid?).

How fast would models of low-poly hand-painted weapons sell?(I am imagining them for mobile use, perhaps "summoner wars" quality, but not limited to fantasy?)

How much should I sell them for?
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>>599069
>low-poly hand-painted weapons
Do you have some of your work as an example of what you mean?
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>>599070

I don't have any example on hand which I can show now. But the quality I plan is roughly like this.

Texture files is a single 512×256 diffuse, Polycount probably around 500 tris.

Image is from pinterest.
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>>599087
just go to the site and compare other people's work/prices to yours
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>>599087

For stuff like that you may want to consider the Unity store, it lines up with a lot of the projects types people will be buying assets for and it's a lot faster turn over than Turbosquid.




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