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We really need a free, open-source alternative to Zbrush.
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>>599057
It's called Blender you fucking retard
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>>599057
Literally Blender.
>what is Dyntopo
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>>599059
Blender was not built to be a 3d sculpting engine, and Dynotopo is bad to the point where this fact is clearly visible.
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>>599062
>not built to be a 3d sculpting engine
>has sculpting mode
>has remesh modifier to fix the bullshit that dynotopo leaves behind
daily reminder that blender is the one free man.
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>>599062
Blender has actually pretty great sculpting tools, you're just ignorant.
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>>599062
>Dynotopo is bad
why?
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>>599062
>tries sculpting his porn in blender
>it looks like garbage
>gives up after and hour

g-guys there's something wrong with this tool. i think we need a new tool!
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>be me
>want to sculpt some terrain
>zbrush has no 3d mouse support
>mudbox has abysmal 3d mouse support
>blender has good 3d mouse support but i have to manually type in some command after every minute of sculpting to get 100+ instead of <10 fps
>give up and make my own terrain sculpting tool in opengl
>it works but i'm too much of a brainlet to transform the vertices in any direction that isn't up or down
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>>599091
3d MoUsE suPpOrT
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just use blender, lad

i bet you're not even good enough to warrant the usage of zbrush anyway.
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Blender sculpt is alright. The downside is it can't handle nearly as much detail as zbrush can on the same hardware. And while topology isn't that important in sculpting, dynoyopo can get so mangled it interferes with the sculpt.
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>>599093
Not him, but I do feel it's a shame, those things seem like they were practically designed for digital sculpting programs but came in at a time when there wern't any. Would be especially useful in ZBrush, which has the most abysmal 3D nav controls in existence, but due to the dev's insistence that "it's technically not a 3D program lulz!, I think it's unlikely unless we actively petition for it.
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>>599057
https://alternativeto.net
fucking idiot piece of shit im going to kill you in real life
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>>599093
>working twice as fast isn't worth $100
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>>599057
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>>599062
Zbrush was not built to be a sculpting engine. It's still not a 3d sculpting engine. It's a 2d sculpting engine perceived by noobs to be a 3d sculpting engine. Blender was designed natively to b3 Ed so zuck it.
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>>600916
Zbrush is actually a 4 dimensional sculpting engine perceived as a 3d sculpting engine*
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Sculptris was actually heading that way (yes, he even thought about making it open source) but then the programmer was naive enough to think he'd actually get a programmer job in California and let him and Sculptris get bought by the Zbrush guys.

A year later all the interesting tech like the dynamic topo that Zbrush didn't have at that time went STRAIGHT went to Zbrush, Sculptris development stalled and the developer got booted out after only one year, kek.
I bet the guys at Memelogic couldn't stop laughing about how easy they neutralized that danger. Probably still laughing to this day.
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>>600922
sculptris is a prototype for blender dynotopo
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>>600923
The Blender guys just reverse engineered it. Sculptris and its dev have literally nothing to do with Blender.
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>>600924
you can never be 100% certain
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>>600925
That's true though
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>>600929
"one man's truth is another man's lie"
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>>600925
Well that would have been actually kinda cool if he gave the Blender people some hints as a fuck you to Pixelholics but I kinda doubt it because if true and they'd find out he'd be in deep shit because he obviously got a ton of dosh for Sculptits
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>>599057
sculptris is free, not open source tho. or zbrush core is like 150$ and has most of what u need for just sculpting. Blender sculpting is pretty meh compared to zbrush desu.
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I'm surprised no one posted this yet

https://stephaneginier.com

This guy pretty much continues where the Sculptris guy fucked off
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Blender is OK but is there any way to get the clip brushes that you have in Zbrush ?
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>>600936
looks neat
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>>599062
>what is shade smooth
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Blender isn't that good of an alternative desu. Everyone who says it is obviously hasn't tried sculpting anything impressive. Already towards 1M tris it starts stuttering noticeably on a high-end pc.
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>>603136
Huh really? Sure it's not as fast as zbrush but I can run 5 mil tris fine.
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>>599103
Why would we want an alternative to the net? And what would that be – Gopher? You must be joking.
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Everyone goes about this the wrong way. Zbrush has matured quite a bit recently but it used to be quite annoying to use. There's only one reason Zbrush dominates, it's ability to handle massive amounts of detail. The starting point for making an open zbrush alternative needs to be to find a way to interact with more detail than zbrush or a similar amount but with better performance. I'm not sure if fake 3d like zbrush or a newer approach exploiting things like opencl or vulkan is best all it has to do is be built from the beginning to beat zbrush in detail and ability to interact with high detail.

As soon as it beats zbrush detail performance it will gain lots of attention and easily attract developers even if the rest of it is very barebones.
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>>603138
What have you got, dual 1080ti?




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