/3/,Why am I getting so much noise in my render using Blender?I'm using a standard HDR image with no lightning.Using 1024 samples i'm getting the attached result. Could someone assist?
>>599020Try bumping up the clamp direct and indirect, that might fix it.
use denoiser, clamp indirect to 3, clamp direct to 1, disable caustics,don't use small lamps, reduce bounces to 4
>>599023>>599026>clamping>less bounceshow to suck at rendering 101keep it up guys
>>599020under "Render Layers", turn on Denoising. won't work with Progressive Refine, but final renders shouldn't be done with prog. refine anyway
>>599030shh.>>599023is correct.>pic related
if you're using cycles, increase the size/radius of the lamp. it's really the only good way i've found to reduce noise
>>599098Not same anon, but what would be a good size/radius range to work with?I've tried it before and I honestly never really got a good result from it.
>>599099you'll just have to experiment
>>599098>>599099>>599104blender can't even render smaller sizes of lights without noise? holy fuck that's hilarious
>>599106cycles definitely can; it's just that the amount of samples required seems rise sharply the smaller your lamp becomes. it really depends on how the lamp is used, though. some uses will be more noise prone than others
>>599106It's not that it can't, it's just that the results are usually undesirable. It's more situational, than anything.Though of course, my computer is also utter shit, so that may be playing a part in it.
>>599121don't you think your software should account for all desirable (at least physically correct) situations
>>599020Just like increase samples? Are you retarded?
>>599216probably is desu
>Using Cycles when Renderman is LITERALLY freeTop qeq
>>599212It's not the software I'm worried about.It's the hardware running the software. or rather, the lack of.
>not using redshiftit's like op really is a faggot
>>599020You have multiple importances checked, right?
>>599221>Top qeqi read this as "top check".
>>599023no no you should only change clamp direct as a last resort. it changes the brightness of the render.
>>599042YES denoising is magic.
use the new eevee engine, almost just as good