Programmer here. Can you guys help me? I'm writing a maya plugin and maya crashes quite often. Does it happen with regular usage or is it my fault? What crash reports are the most common?
>writing a plugin for a closed source program>using an api in 2017Jesus.
>maya crashes quite oftenThat's normal.
>>598276>>writing a plugin for a closed source programwell, that's a job :(>>using an api in 2017what's wrong with it?>>598278How do you even use it?
>>598275>writing a maya plugin
>>598280You dont "use" maya, you make your models in blender and import to maya like profesionals :)
it crushed by just using the console? how?
>>598280I can't believe how much maya crashes after trying it out. If blender had support for more renderers why would you even use maya?
>>598320Because Blender sucks even harder
>>598320Rigging and animation you blendcuck. And I will take 1000 crashes before giving up Redshift.
I just don't get how the fuck, are you all getting Baited into this shit. every fucking day...And I really pity the troll, who does this..
The only way Maya has crashed on me is when I spam ctrl+z.
>>598275For Maya, it suddenly starting giving me a fatal error whenever I opened it. Even after doing a clean uninstall/reinstall and doing shit it would do this.I've temporarily fixed it by going to my documents>maya>(your version's year)>open the maya environment file with notepad> paste "MAYA_DISABLE_CIP=1" in it>saveThat worked for a while before it started crashing again. So I also started to delete my preferences folder whenever it crashed and then it would work.
>>598352Not every joke is a trolling attempt, if Maya crashes a lot I'll joke about it crashing a lot. I don't feel the need to gloss over all the flaws of my software and pretend that it's perfect, probably because I'm not a Blender user :^)
>>598410>Probably because I'm not a Blender userAs much as I hate to say it (Me being a blendfag), it does seem like they pretend the program is perfect. A lot. Not just in /3/, either.
>>598410Oh jeez )Anyway, I admire your dedication man..
>>598300Why, I've always been tought to model in maya, I mostly use Unity and other engines, why model in Blender, and why export to maya, what does maya have that blender dosentt. leIntroToGameDesign student
>>598455I kinda meant it as a joke, but i alluded to some quote from people in the industry saying that certain work can be done faster and with less work in blender