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https://www.youtube.com/watch?v=tElsku3aKQI

Is this guys beginner maya tutorial any good? I'm very new to 3d and am starting/following along with it. Should I just stick to my lynda maya 2018 course?
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>>598130
check out mike hermes
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>>598134
I dont see any beginner tutorial from him, he looks like someone ill go to after I learn the basics
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>>598130
Try out borncg. Each video is more focused
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>>598134
>>598243
Mike Hermes is a fucking autistic retard. I really respected him and thought he made nice couches but then he made a video of some physics simulation and tried to pass it as an animation. People in the comments called him out and explained that animations are frame-based and not really the same as a simulation, but the guy got all defensive and gay refusing to accept his error. Next year he made the exact same video on the next version of Maya, and he committed the same mistake again, and once again he argued like a gay retard with a dozen of nobodies. If something is clear, it's that Mike Hermes thrives on criticism and negative attention. Don't give that "man" your time, he doesn't deserve it.
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>>598302
I'm looking for a maya tutorial
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>>598304
True. His videos can sometimes be useful but watch them skeptically.

>>598130
Lynda is a fine choice for the very basics. George Maestri may not be an extraordinary artist but he knows how to teach.
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>>598130
They're not bad videos. I got some decent results from it pretty fast. Any 3D software to start is good; just learn one and feel comfortable navigating 3D space; a lot of the core principles apply to all programs and are taught everwhere such as topology/modeling and texturing.
I would recommend Maya If your trying to pursue a career or work in the industry as it's used everywhere. If your trying to just have a good time in 3d stick with Blender.

Blender's Cycles renderer makes stuff look pretty --- pretty easily. Maya's Mental Ray renderer on the other hand is a little harder to use IMO but i like Maya's modeling toolkit more.

Just get comfortable in 3D space and make stuff. Theres a million resources out there. oh and share here or anywhere really
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>>598450
Yeah I plan on going through one of these tutorials, learning the basics and then going on to intermediate tutorials until I get comfortable on my own
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>>598130
I actually just went through this based off what you posted here. I'd say it was good for getting the bare necessities but the problem with all these "learn maya fast!" tutorials is that they have limited time and so they tell you HOW to do something and not WHY to do something
"WHY do I choose this option over a lot of other options available in Maya?" was a question I found myself asking a lot throughout the video.




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