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File: hands.jpg (4 KB, 243x207)
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I'm creating an Arm Rig, but I want to add good looking, 3d veins to my model, without actually sculpting them.

How does one go about making a vein on skin? Could you use my photo as a base?
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OP Here! I mean, texture a vein, to where it looks there by textures, but is not actually physically part of the model
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>>598074
>How does one go about making a vein on skin?
Just like you go about making everything else I guess.
>Could you use my photo as a base?
As a base to put veins over it, or as a reference to create the veins on something else? No to both; the former because the picture is too shitty, and the latter because it's not even veiny.
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>>598076
the first, I simply would like an example on how to make it look like veins are on blank skin.

If no to the pic, could you simply make a skin color, and add a vascular vein look on it? maybe step by step?
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>>598077
If you want something like the image thing then look up how bump maps and displacement maps works. If you want to
>simply make a skin color, and add a vascular vein look on it
That's a different thing regarding the creation of a texture involving different tools and effects. There are several ways to do that kind of thing, depending on if you want to work with 3D software or with image manipulation.
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Op, disregard the plebs it. Use NDO2.
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>>598074
Why waste your time on ugly pleb hands when you can sculpt veiny HD cocks? Everything in 3D leads to this, sooner or later...according to /3/
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>>598080
OP HERE!
Exactly what I need, thanks mate!
>>598089
You want me to sculpt cocks you motherfucker? Are you reading my fucking mind you motherfucker?
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>>598074
Add the vein shape in the bump map
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>>598089
I second this
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