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>Pay for a tutorial
>Over 80% of it is time lapse so fast you can't tell what the fuck is going on
>"I went ahead and worked in some additional detail off screen."
>Jumps ahead several levels of detail
>Never explains how it was achieved
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>>597524
Looks like anon just learned that video tutorials are universally cancer.
Congratulations.
The problem with tutorials--other than that they are always longer than they need to be--is that they always assume some level of familiarity with the field.
Sort of like skipping arithmetic and going straight to algebra.
``you'll pick up division and multiplication as you go along :^)''

So instead of going straight to video tutorials, as you are probably wont to do every single time you want to learn something (big mistake), you should probably find a resource on fundamental 3D modeling techniques.

Find a style that works for you and stick with it for a while.
Some keywords to help:
"poly modeling" "parametric modeling" "3d sculpting"
poly branches into "box modeling" "spline modeling" "surface modeling"

Each of them have their own fundamental set of operations, although you'll quickly find that they're all very similar.
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>>597524
>Pay for a tutorial
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>>597524
https://www.youtube.com/channel/UCSLLdTBwLMfTKWS56tOiQpw/videos?disable_polymer=1
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>>597527
>The problem with tutorials--other than that they are always longer than they need to be--is that they always assume some level of familiarity with the field.

Talking out your ass, there are plenty that work for complete beginners.
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>>597527
>Looks like anon just learned that video tutorials are universally cancer.
>video tutorials are universally cancer.
>video tutorials
>universally cancer
>Making $30 an hour creating product renders
>Learned from youtube tutorials

Post disregarded.
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>>597527
>The problem with tutorials--other than that they are always longer than they need to be--is that they always assume some level of familiarity with the field.
Not really. There are a lot of beginner tutorials out there that assume you know nothing.
Advanced tutorials skip over stuff because going over every detail in something like that for every tutorial would be retarded.

Video tutorials are actually really good for 3d, you just have to figure out where you're at and tailor your tutorials around that skill level.
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>>597622
>implying retards like OP can even figure out where he's at

>>597619
>>597531
google "cargo culting"
Copying someone doesn't mean that it's the best way, or even that you will know what you're doing by the end of it.
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>>597646
>google "cargo culting"

you first, because that's not what it means. cargo culting is copying the superficial features of success, like "millionaires golf so i will learn golf to become a millionaire too". "teacher said to not divide by zero so i won't even though i don't really get why yet" is not a cargo cult, it's a necessary feature of education. "i will model in quads because a tutorial said so" is not a cargo cult. education is not a cargo cult. please stop being an idiot.
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>>597527

People who hate tutorials never go far in their field.
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>>597527
There are some video tutorials that are legit really well done. I've landed 2 jobs based on 2 different tutorials that brought me to a techincal skilll level above the competition. Money well spent.
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>>597679
Can you share them? are they on cgpeers?
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>>597652
"I will model in quads because a tutorial said so" is objectively cargo culting. It isn't even appreciably different from the other examples.

What you call ``education'' is more like learning recipes which happen to turn out OK because you just followed hundreds of years of tradition completely mindlessly.
Congratulations, you extruded a fucking box into a shape the exact way someone told you to do it. You Are Pro 3D.

Actual education involves teaching people the necessary skills. By the end of it, they should be able to arrive at the desired silhouette using the tools available to them.
The key difference is that you know actual skill and learning was involved, because no two results are exactly the same.
This means that each person effectively used the tools available to them to produce the desired result, even though they may have individual interpretations about the usefulness of a given tool.


You're not cut out to be a teacher.
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>>597719
what a mess. you got it in your head that cargo culting means "imitation is bad", which is moronic because imitation is the basis of all human learning. cargo culting is a buzzword that mocks the idea of imitating SUPERFICIAL features because of a misunderstanding of cause and effect. a cargo cult would in this context be "this guy knows his shit and makes tutorials, so i must make tutorials too" which, funnily enough, actually happens. "this guy knows his shit and models in quad only so i guess i'll model in quad only and later figure out why" has nothing to do with a cargo cult. it's normal learning.

human knowledge does not reliably unfold into a linear sequence, so you constantly learn to do things a certain way before you appreciate why, and that's fine. when a math teacher teaches kids division he tells them not to divide by zero and they follow the rule before they know why, because they're not advanced enough to understand negative proofs so you can't tell them yet that if 1/0 = x then 0=1. they just follow the rule "mindlessly" but they'll get it later. it's fine. you're going to figure out why quads are good when you see more things. it's fine. it's what learning is. it's not a misunderstanding, like in the case of a cargo cult, it's just trust.

your whole post is incoherent because you demand that people be "taught the tools" but then "extruding the way you were told to" is somehow unacceptable...? how else do you learn the tools? you say that actual learning is characterized in variance of results but of course all imitation produces a certain variation in results. you're arguing against an imaginary scenario in which a tutorial causes all the students to produce identical results. that does not actually happen.

you're just covering up the nonsense you said before with more nonsense, hoping you'll "win" when i give up. i give up. good luck falling down a well of idiocy forever because you can't admit a mistake.
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>>597524
get a refund.
don't get hoodwinked.
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>>597719
You can learn while doing video tutorials. Anon.
If you're worth your salt, you'll remember what was done in the video and know how to apply it to other things.
Just because you're a pile of shit doesn't mean everyone else is.
The "I will model in quads because a tutorial said so" is bullshit. You model in quads because a tutorial said so because you don't need to understand why quads are important yet, it's over your head. A tutorial can't cover literally everything in 3D in one video, so they only talk about what you NEED for THAT video.

>What you call ``education'' is more like learning recipes which happen to turn out OK because you just followed hundreds of years of tradition completely mindlessly
There's no reason to re-invent the wheel. If people already have something that works, why wouldn't you use it?
Once you're decent enough with cooking, then you can start experimenting and creating your own shit.




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