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File: vDMrI.jpg (94 KB, 566x425)
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Anyone able to explain (sans memes and corporate white knighting) why adding a pole target to an IK chain in Blender makes bones in that chain ignore their constraints?
Are there any work arounds?
>>
https://blender.stackexchange.com/questions/34727/why-is-blenders-ik-pole-target-system-so-difficult-am-i-missing-something




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