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File: maya.png (869 KB, 1443x886)
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Hope this is appropriate for this board.
I need to move these pillars further away from the world origin, because I want more space between them. I do not want to change their size.
Unable to find a solution from google, so maybe someone here knows how to help?
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>>595166

>select pillars
>shift+S, cursor to selected
>.
>alt+,
>S, shift+Z, move mouse
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>>595170
Hmm, that doesn't appear work unfortunately.
The transform attributes of the pillars becomes red after I press 'S'.
And it does "undo" when pressing shift+Z :/
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>>595166
- Delete every pillar except for one.
- Move that pillar farther away where you would want it.
- Press "D", then hold "V" and drag the pivot to the center of the grid. Press "D" again to disable pivot editing mode.
- Duplicate the pillar.
- Press "E", then hold "J" and rotate the pillar in the increments you want.
- Press "Shift + D" to duplicate as many pillars as you want, back to what it was originally.
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File: shrine1.jpg (118 KB, 960x540)
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>>595178
Hey, thanks a lot! That did the trick :)

Now it looks much more how I wanted it, great!
>>
There's not a Polar Array command in Maya?..
>>
There is much better way -> use MASH.

Select one pillar > create MASH network > under distribute node select "Radial" > adjust which axes to align to > adjust desired number of objects duplicated > adjust desired radius.

This way you can fine tune number of pillars and radius as you wish.
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>>595214
I was looking for a solution like this originally. Great to know that it can be done like that.
>>
>>595166
>>595183
the ayleid ruins are fun to remake with the ripped assets.




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