[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Home]
Board
Settings Home
/3/ - 3DCG



Thread archived.
You cannot reply anymore.



File: IMG_4164.jpg (1.3 MB, 3264x2448)
1.3 MB
1.3 MB JPG
I'm entirely new to making models on my computer but I made this using sculptris. Is there any way to become better while still being self taught and using programs like blender and Sculptris? Also any advice and criticism is appreciated
>>
>>593778

Did you just take a photo of your computer screen in order to post a screen cap of your model? Dude... if you don't know how to do a screen cap then you should probably just give up using a computer altogether.
>>
File: o274x0gwj4ij.jpg (421 KB, 1600x994)
421 KB
421 KB JPG
>>593778
The sculpting in Blender is pretty good. I'm also new to it, but am achieving some pretty acceptable results.
Check out cgcookie if you want to use Blender. I can't speak to the other programs, since I don't use them, but I'm sure other people can point you in the right direction.
Remember to use reference when making your stuff (eg. I used this as reference when sculpting - came in super helpful).
>>
>>593778
Learn anatomy
>>
>>593805
begone, blendlet




Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.