[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Home]
Board
Settings Home
/3/ - 3DCG



Thread archived.
You cannot reply anymore.



File: uvPassImage09.jpg (25 KB, 309x400)
25 KB
25 KB JPG
to bring into after effects?

I heard multi-channel exr is slow, unless you separate the passes.

What do you use?

Any differences between animation or single image?
>>
>>591697
RE:Vision has plugs to do this in AE. Imho, exrs are as slow as your system. Get an ssd or one of those darn newfangled nvme drives and you'll be set. I prefer seperate exr files over a multichannel though. If I end up not using a channel, I can choose to leave it out.
>>
>>591761
>>>/r/eddit
>>
File: 1338567567724.jpg (11 KB, 210x230)
11 KB
11 KB JPG
>>591697
>EXR
>32 bit linear workspace
>still or animation, doesnt matter
>mfw
>>
>>591697
Lossy 16-bit float, Zip, in blocks of 16 scan lines.

for everything

single channel
>>
File: 1493867919660.jpg (71 KB, 431x450)
71 KB
71 KB JPG
>>591968
>lossy
>scan lines




Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.