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File: Houdini.png (211 KB, 580x489)
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Can someone help me.

How the fuck do i export Simulations from fluids particles fire explosion etc. from Houdini to Maya? I have the Houdini Engine but that shit is complicated as fuck to use, do i need to cache the animations? Can i export all the geometry? Basically what the fuck do i do ? Or just export it as an FBX?
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>>582503
You cache the simulation inside Houdini with Openvdb, then you can load it in Maya.




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