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Absolutely fucking based

https://www.youtube.com/watch?v=ciZcYPLtYq4
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looks like they looted the recent SIGGRAPH papers
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I refuse to believe it will work half as good as in their promotional video, i simply refuse.
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what's new?
This has existed for a while in other softwares.
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>>581802
It does not.
If you calculate render time you could do better job with modeling by hand and you will have time to spare.
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>>581810
Id really like to know where it is in Maya. Andbi mean standalone features not combinations of Nuke or After Effects
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>>581794
blender already has this.
has had it for years.
cinema 4d is top tier, but far behind.
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>>581818

you obviously didn't watch the full video.

Yes, Blender has motion tracking, but automatic generating geometry using the video as source?

No.
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>>581824
i'm not him, but i watched it and it looks awkward as fuck and the results suck.
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I don't see the other half of the tree. Where is it?
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>>581824
>making a mesh from a video instead of just using the video
well, it'll be great for game devs...
not really.

while the notion is definitely a step closer to the "make art" button, it's so new it's still crap and will serve zero purpose for a long time.
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>>581840
Its so you dont have to creatw meshes for your sinulation or object to collide with it and c4d does that for you automatically you absolute retard. Not for video games
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If it allows to mask something (like rotobrush in After Effects/Nuke) to not get tracked this would be the GOAT addition.
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>>581802
Look at the tree in the final render ofthe video.
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>>581794
I wanted to see him decide to move the camera in realtime like they do on CSI
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>>581794

So, this is really only useful for people who have no artistic ability whatsoever.




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