Alright you lovely fellows. I've been trying to figure this out for days now and all of my iterations have failed. I'm probably just retarded. I've tried automated methods and manual ones, with poor success. Any idea how to make one of these in Blender?
Make a circular plane, apply bend modifier to it and repeat 360. Then make mirrored copy and combine them together.
Literally EZ as fuck
>add uv sphere>make 2 rows of those on the sphere surface>loop them in a circle around center of sphere via modifier>???????>profit
Thiccness modifier