What you are seeing is a photogrammetry 'mesh' made using the freeware program 'regard3d' and a sony DSC-H300 Camera. You cant see what the object was when you export it without the textures tho..still tinkering with all the software but cant get the program to calibrate 'all' the cameras..of which there is only one...further tips with building models with photos would be appreciated....
>>578937>photogrammetryyou need at least 3 points of image.
>>578938so basically you need 3 cameras then?
I'm getting closer...still missing chunks
>>578939nope. You can do pretty good photogrammetry with one camera as long as theres no lighting changes and nothing is moving. Try to reduce specular reflections on your reference as well. Those will fuck you. If you're scanning something with a completelty smooth surface, consider coating the surface with something that your software will be able to see. Shit loads of dots for example or maybe just some tight patterned cloth
Where is the other half of the tree?