[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [vip] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Home]
Board
Settings Home
/3/ - 3DCG



Thread archived.
You cannot reply anymore.

alt


File: 2017-08-07.png (853 KB, 1712x944)
853 KB
853 KB PNG
i see cg artist do this but i dont understand why,i suppose that is for VXFcompositers to understand color??
>>
For debugging purposes. A rendering and post-processing pipeline may have a hundred stages and you need to have a way to check if all that nonsense is doing what it's supposed to.
>>
>>576033
>what is a properly calibrated studio scene
>>
>>576038
> I need to prove i'm using properly calibrated studio lighting when it should be a given and not something to show off

Because they're pretentious faggots, OP.
>>
File: aides.png (200 KB, 480x361)
200 KB
200 KB PNG
>>576051
eeh, okay, but I highly doubt anyone is "showing off" with those.. they're basically just visual aids
>>
>>576033
its for color correction purposes, just to see what their color pallet looks like under the render conditions.




Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.