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File: how.png (53 KB, 645x1055)
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So i did a headswap in max and imported a fbx head into my scene, after finishing mesh work i want to edit the rig now, now unfortunately the bones of my head and the bones of the body have different size and for some reason some of the bones are split in 2 and flipped.

How do i rescale every single bone without messing up my skin?




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