Could someone explain to me why in Maya sometimes when i am trying to create an edge loop it doesn't do it but instead it makes only a vertex but when i use the multi-cut it creates an edge no problem? God fucking damnit this program was supposed to be the next coming of Christ but i feel like its more archaic than Blender (Using Maya 2017 by the way)
>>574788>2017I'm scared to try it, I've been hurt too many times before.
I dont know about this problem, but try to use old versions if you can. They are better than these new ones.... too much changes, and few problems were solved. I prefer maya 2015, 2014, way better than these 2016 and 2017
>>574788Because somewhere along the way is a triangle or n-gon, so it's ending your edge loop there, making a vertex there and turning it into a bigger n-gon or a quad, but fucking up your edge flow.