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Which software was used for this, /3/? I'm planning on doing a similar model and I know a bit of Zbrush, but I don't think that was done entirely in Zbrush. Any ideas?
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zbrush,3ds,substance painter,marvelous designer
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>>573192
I guess marvelous designer was used for the jeans and the jacket. For what would I use 3dsmax?
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>>573193
Maybe for rendering and some hard surface stuff.
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>>573195
Do I have to make the helmet and pouches on 3dsmax? Sorry for the questions, I'm really curious.
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>>573199
>have to
you don't have to do anything

you could make this whole thing in just max and photoshop if you wanted
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>>573199
Nope, you can do it even in Zbrush if you want.
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>>573206
OK thanks, so I guess it's possible to do the tactical vest and the helmet in Zbrush. Is it easier to do it there than doing it in Max?
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>>573210
you can do the whole thing in zbrush. 3ds will only serve for retopology
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>>573212
you can retopo in zbrush




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