What is the best & fastest way to model this game asset? I have a couple ideas in mind but I would like to hear from more experienced users.
NASA has the complete model available for download on their website, and since they're a government organization its public domainfastest way would be to download that and retopo it.
>>571814I'm not sure they have one with this level of detail>>571813Which is why I'm wondering what's the best way to model those types of panels out
>>571816they're just a bunch of squaresMake a path along the vertices at the top of each row of faces, model one square, and then use an array to make them follow the path all the way around
>>571812>What is the best & fastest way to model this game asset?normal maps.