I've been using MagicaVoxel to recreate some of the Minecraft blocks in it, however I can't seem to find an easy way and manually had to colour each 1x1 block in a Minecraft's 16x16 block.Is there a way to speed up this process (ie, am I using the software wrong/not knowing of a feature) or can you guys recommend me some free software which can add metal/glass/illuminating emission effects like MagicaVoxel does?
>>571488It lets me render stuff like this.
It's just a box.
In a way this post is some of the best art on /3/.
https://guillaumechereau.github.io/goxel/I don't remember specifically if it lets you do PBR minecraft voxel renders, but it's free.
>download blender or torrent Maya>create cube>create material>apply textures to material attributesWhy do people even bother with obscure janky software like this?
>>572569>PBRi love when buzzwords get to this level
>>572574Because unlike Blender, it's pleasant to use.
It's still easier to create a cube in Blender and apply a texture you've made in Photoshop or something.
>>572631sure, IF you have the domain knowledge to know anything about 3d graphics at all, for most people who don't normally think at all about 3dcg this is totally non-obvious
>>572633You've never actually done anything in Blender otherwise you would know that nothing is easy in Blender.
>>572636Don't use blender then if you'd rather cry about it. Leave it to people who know what they're doing.
>>572706But you just said Blender was super easy and now we're supposed to leave it to experts? What's going on?
>>572726diff personanonymous website