I'm trying to do and animation where an object falls onto the ground and some kind of pulse emanates from it, like some kind of sonar.The thing is I applied this plain effector to animate the outer edges, but I don't know how to remove the objects at the center. I tried to create another plain effector to remove them but it doesnt work.If it was after effects, I would create two masks, with one of them set to subtract mode, to create the hole in the middle.Does anyone know how to solve this?
Shit, I haven't touched Cinema in years, but I think you're in the right path, you have to make a second effector. But maybe you have to set it differently. Try parenting the cloner to another one of those green things (mograph tool, i think it's called, maybe like, a fracture) and then applying the second effector.