https://www.youtube.com/watch?v=iqwnJQ1VARQhow do you make this material/shader?
>>569082Bump offset with texture for inside.
>>569107can you explain this more?
>>569082What do you want, the double side thing?, the reflection map? the bump?
>>569149He wants the the fake insides (bump offset).
its not even a shader. just clever texturing
>>569082http://humus.name/index.php?page=3D&ID=80It's a shader, here's how to do it, there's a source code included on the right side for directX10.>>569107>>569151kys modeller scum, you know nothing about graphics, dumbies
>>569082set the UVs of the interior texture to parallax and give it a depth value like 10. then mask it with the wooden frames with normal UVs. So when you look at it, the interior texture will appear as if it's far back.
>>569209Yeah no, you're retarded for pretending you are correcting anyone.>>569082I suggest watching tutorials on Youtube for the specified engine you want to use it in. The first link is a Unity showcase with the forum link in its description. The second link is a UE4 video which explains the ideas on how to do so. I am assuming you'd be able to do the same thing in Unity without a coded shader, but then again I don't use Unity so perhaps you could only use a shader to do so.https://www.youtube.com/watch?v=dG-4XE-nA18https://www.youtube.com/watch?v=9KN6Q4yVwGo
>>569348*use a coded shader to do so